<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2126362888849465126</id><updated>2011-07-28T11:53:58.889-07:00</updated><category term='tyrannis'/><category term='EVE'/><title type='text'>One-shot blog.</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://iamien.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2126362888849465126/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://iamien.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Iamien</name><uri>http://www.blogger.com/profile/14681374874665848911</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>1</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2126362888849465126.post-959196191880394479</id><published>2010-04-03T09:05:00.001-07:00</published><updated>2010-04-03T09:13:30.875-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='EVE'/><category scheme='http://www.blogger.com/atom/ns#' term='tyrannis'/><title type='text'>Tyrannis</title><content type='html'>Tyrannis will become one of two things in time. It will either an  interwoven essential layer of EVE that demands attention, or it  will become a non-essential extension that a niche amount of players  will partake in with nominal consequence.&lt;br /&gt;&lt;br /&gt;That said, I really hope  the former is the case as it offers the opportunity to provide economic  PvP far more comprehensive and interesting than staring at the  market/contract windows with a few billion isk in your wallet. This is  because it will allow some aspects of empire manufacturing to be  vulnerable, so no longer will you compete to sell your 'stuff' you will  now have to compete to make 'stuff'. Now, this is of little consequence  if said 'stuff' is either of little value or available through alternate  means, which will take time to transition to.&lt;br /&gt;&lt;br /&gt;Assuming that  Planetary Interaction does become important I see great potential  for  the concept of planetary sovereignty.  One idea is to allow  material/product transport between different sectors of the planet,  whether to others you own or, if you both have the setting allowed, to  corporation members. This would allow different sectors to serve  different purposes, and thus less homogeneous. I imagine having one  heavily militarized sector where the products from all my corpmates'   production sectors are stored and gathered, allowing simplified  jettisoning and storage. This would of course come with disadvantages as  the inter-sector routes could be disrupted(opportunity for conflict),  and that the "port" sector would be a big target.&lt;br /&gt;Another idea is  that between sectors, you could transfer human capital; transferring  citizens,  slaves,  or soldiers(for use when dust is implemented and you  do not wish to contract out your defense). This allows for yet another  variety sector, one in which you allows you to provide a utopia for  population growth until you decide to move them to somewhere else on the  planet less favorable(where populations may be prone to declining).&lt;br /&gt;&lt;br /&gt;Just  a few of my ideas, if I keep going I'm sure I could write a few more  pages, but it is hard to do so without knowing what is in-store for sure. I hope my ideas are practical enough to the current design as it  would offer more depth I believe.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2126362888849465126-959196191880394479?l=iamien.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://iamien.blogspot.com/feeds/959196191880394479/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://iamien.blogspot.com/2010/04/tyrannis.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2126362888849465126/posts/default/959196191880394479'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2126362888849465126/posts/default/959196191880394479'/><link rel='alternate' type='text/html' href='http://iamien.blogspot.com/2010/04/tyrannis.html' title='Tyrannis'/><author><name>Iamien</name><uri>http://www.blogger.com/profile/14681374874665848911</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>
